Name: 
 

Review for I/O and Multimedia Devices Test



True/False
Indicate whether the statement is true or false.
 

 1. 

Generally, if you buy a device and other accompanying hardware from the same source, they are less likely to be compatible.
 

 2. 

Serial ports transmit data one byte at a time.
 

 3. 

Each device on an IEEE 1394 network can communicate with any other device on the network without involving the CPU.
 

 4. 

It is still possible to install two cards that must use the same resources.
 

 5. 

An optical mouse replaces the ball in a standard mouse with a microchip, miniature red light and camera.
 

 6. 

On a floppy disk the master boot record and the DOS boot record are the same record.
 

 7. 

On a hard disk the master boot record and the DOS boot record are the same record.
 

 8. 

Super Utilities combines some built in features of the Windows operating system into an easy to use interface.
 

 9. 

You can network using USB.
 

 10. 

You can network using Firewire.
 

Multiple Choice
Identify the choice that best completes the statement or answers the question.
 

 11. 

Usually, internal devices are less expensive than external devices because ____.
a.
fewer external devices are produced, so they are more expensive
b.
external devices contain their own power supply, adding to the cost
c.
consumers expect to pay more, so manufacturers charge more
d.
external devices have more sophisticated circuitry
 

 12. 

An advantage of external devices is that ____.
a.
the programs accompanying external devices is more versatile
b.
they are usually faster than internal devices
c.
they do not burden the system power supply
d.
they can easily be moved from computer to computer
 

 13. 

To find out what IRQs, I/O addresses, DMA channels and upper memory addresses your devices are using, use ____ for DOS.
a.
MEM
b.
MSD
c.
Device Manager
d.
Systools
 

 14. 

Windows 9x automatically loads 32-bit drivers into ____ at startup or when a device first needs them.
a.
conventional memory
b.
the swap file
c.
the root directory
d.
extended memory
 

 15. 

In Windows 9x, device drivers are installed when the device is installed and information about the driver installation is kept in the ____.
a.
CONFIG.SYS file
b.
system.ini file
c.
control.ini file
d.
Registry
 

 16. 

In most cases, a parallel port is ____.
a.
9-pin female
b.
15-pin male
c.
25-pin female
d.
9-pin male
 

 17. 

Serial ports are controlled by a chip called the ____ chip.
a.
LUN
b.
UART
c.
UCMJ
d.
SCA
 

 18. 

Which of the following is NOT a type of parallel port?
a.
SPP
b.
EPP
c.
ECP
d.
EDP
 

 19. 

The IEEE 1394.A allows cable lengths of up to ____ meters.
a.
2.5
b.
3.0
c.
4.5
d.
6.0
 

 20. 

The IEEE 1394.A-compliant devices are ____.
a.
bidirectional
b.
hot-pluggable
c.
serial
d.
mono-phasic
 

 21. 

The place to begin to diagnose a conflict is with the ____.
a.
jumpers
b.
documentation
c.
CMOS setup
d.
BIOS
 

 22. 

Which connector is typically NOT used as a keyboard connector?
a.
PS/2
b.
5 pin DIN connector
c.
USB
d.
IEEE 1394
 

 23. 

The fastest bus for video on a system board today is ____.
a.
ISA
b.
PCI
c.
AGP
d.
PCI Express
 

 24. 

The term "color depth" refers to ____ a video card can display.
a.
the degree of clarity
b.
the refresh rate
c.
the number of colors
d.
3-D images
 

 25. 

Which IRQ in the 16-bit ISA bus IRQ priority list has the lowest priority (that is, which is processed LAST when more than one device requests a service at the same time)?
a.
15
b.
7
c.
2
d.
0
 

 26. 

All ____-bit programs, including device drivers and BIOS, must be assigned memory addresses in the first 1024K of addresses.
a.
12
b.
16
c.
32
d.
64
 

 27. 

SCSI devices interface with the ____ rather than the CPU.
a.
DMA
b.
host adapter
c.
IRQ controller
d.
system clock
 

 28. 

To install an IDE hard drive, you need a ____-pin data cable.
a.
25
b.
34
c.
40
d.
50
 

 29. 

Because a developer can never know what kind of computer a gameplayer will use, he/she can use ___ in programming.
a.
DirectPlay
c.
DirectX
b.
SSI
d.
MMX
 

 30. 

This technology was developed for use with devices that use handheld processors.
a.
MMX
c.
SSE
b.
3DNow!
d.
Wireless MMX
 

Multiple Response
Identify one or more choices that best complete the statement or answer the question.
 

 31. 

What protocol stacks/suites and connections support DirectPlay?
 a.
TCP/IP
 d.
Modems
 b.
IPX/SPX
 e.
Serial connections
 c.
NetBEUI
 

 32. 

Which of the following devices will DirectX allow a game to access?
 a.
Video card
 c.
Joystick
 b.
Audio card
 d.
Printer
 

 33. 

Why would a program prompt a user to install DirectX.
 a.
The program needs direct access to the software on the system
 c.
The program needs to control certain multimedia components on a system.
 b.
An older version or no version of DirectX is installed
 d.
The system does not support DirectX APIs
 

 34. 

mr034-1.jpg
 a.
Serial Port
 c.
Midi Port
 b.
DB25
 d.
Game Port
 

 35. 

The firewire port for this cable would:
mr035-1.jpg
 a.
Support up to 127 devices
 c.
Not be powered
 b.
Be powered
 d.
Support up to 63 devices
 

Numeric Response
 

 36. 

DirectX made its debut in what year?

 

Completion
Complete each statement.
 

 37. 

When installing a device driver, use the ____________________ driver available.
 

 

 38. 

IEEE 1394.B will support speeds up to ____________________ gbps.
 

 

 39. 

Each composite location is composed of three color dots called a ____________________.
 

 

 40. 

A ____ modem cable allows two computers to communicate via the serial port.
 

 

 41. 

When a key on the keyboard is released, it sends a ____ code.
 

 

 42. 

USB and FireWire devices are ___-_____, allowing a user to connect them and use them without restarting the computer.
 

 

 43. 

Small spots on a fine horizontal scan line that are illuminated to create an image
on the monitor.
 

 

 44. 

A female port on the computer that can transmit data in parallel, 8 bits at a time, and is usually used with a printer.The logical names for these ports are LPT1 and LPT2.
 

 

 45. 

This is a set of APIs developed by Microsoft that enables programmers to write programs that access hardware features of a computer without knowing exactly what hardware will be installed on the machine where the program eventually runs.
 

 

 46. 

The ___ operating system did not need DirectX because it allowed direct access to the hardware.
 

 

 47. 

_____ was introduced with the Pentium III as a hot new multimedia technology.
 

 

 48. 

_____ was AMD’s answer to MMX. It allowed the use of up to four FPUs.
 

 

Matching
 
 
Vocabulary:
Match the vocabulary word to its definition.
a.
Color depth
i.
Serial ports
b.
I/O card
j.
Interlace
c.
PCI bus IRQ steering
k.
Resolution
d.
Isochronous data transfer
l.
EPP
e.
VRAM
m.
WRAM
f.
Dual ported
n.
UART
g.
Dot pitch
o.
Make code
h.
Graphics accelerator
p.
Non-interlace
 

 49. 

Male ports on the computer used for transmitting data serially, one bit at
a time.They are commonly used for modems and mice, and in DOS are called COM1 or COM2.
 

 50. 

A code produced by pressing a key on a computer keyboard.
 

 51. 

A chip that controls serial ports. It sets protocol and converts parallel data bits received from the system bus into serial bits.
 

 52. 

A method used by IEEE 1394 to transfer data continuously
without breaks.
 

 53. 

Dual-ported video RAM that is faster and less expensive than VRAM. It has its own internal bus on the chip, with a data path that is 256 bits wide.
 

 54. 

A parallel port that allows data to flow in both directions (bi-directional port) and is faster than original parallel ports on PCs that only allowed communication in one direction.
 

 55. 

RAM on video cards that holds the data that is being passed from the computer to the monitor and can be accessed by two devices simultaneously. Higher resolutions often require more video memory.
 
 
Match the components of DirectX to its description
a.
DirectDraw
e.
DirectInput
b.
Direct3D
f.
DirectPlay
c.
DirectSound
g.
DirectShow
d.
DirectMusic
h.
DirectX
 

 56. 

Allows the playing of music and sound effects in games and other apps.
 

 57. 

Provides the ability for game players to play online, via a modem, network or serial cable using a variety of protocol stacks
 

 58. 

Allows a program to retrieva data from a variety of input devices, even if the program is running in the backgroun.
 



 
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